keyandstar: (Default)
Lirael ([personal profile] keyandstar) wrote2012-12-12 06:47 pm

002, written, Charter nerd having thoughts on magic

ooc: If you guys aren't already aware, I'm kind of an idiot. Hence I must request a minor retcon. Due to brain failure I've been operating along the line of thinking that goes Game setting = Nothing Works in terms of character powers when tagging. Hence I've probably mentioned in a couple of places that Lirael can't sense Death or the Charter as she normally would. Well, since her sister has erected a working Charter Stone that's obviously wrong and I must've been writing with my brain half shut down or something.

SO, basically I just ask all of you to completely ignore anything I've said that seems to mean that Lirael's power's aren't quite working because they are. That would be all, and now to the actual post!


[ Lirael contemplated making a video or at least a voice message for this, since it would probably give a more outgoing impression, but she just couldn't bring herself to do it. It was just so much easier to fall back to her old habit of writing notes. ]

The Old Kingdom, where I'm from, is separated from another land called Ancelstierre by a great wall. I've never been there myself but I've heard that Charter Magic doesn't work there.

Now I'm wondering, since Sabriel could raise a Charter Stone here, if the same could be done over there and if in that case magic would begin to work.

I've only ever known two kinds of magic to exist. Charter Magic and Free Magic. Free Magic is dangerous and shouldn't be used, though sometimes it's necessary. As I understand it the work of the Abhorsen requires it. That work being putting the risen dead back to rest.

It seems, however, as if there are a lot of other kinds of magic here, and I'd love to hear about them. Even, perhaps and if possible, learn how to use them myself.

I also know that death is a very different experience here than where I'm from, and that makes me wonder if it's also different from what I know in the places others have been taken from. If you don't know the facts I'd be just as pleased to hear of legends or beliefs.

Death as I know it is a cold and grey place with a great river running through it. It's divided into nine precincts separated by gates, and it's full of dead trying to make their way back to Life. What lies beyond the ninth Gate is a mystery, but if one passes beyond that there is no returning.

So, if there is magic where you're from, what is it like and do you think I could learn how to use it, and what do you know of what happens after death in your world?
dragmire: (Kingly Duties)

[Written]

[personal profile] dragmire 2012-12-12 08:13 pm (UTC)(link)
Power comes in many forms, whether it be in strength, in mind, or in magic. In itself, power can be easily given or taken. But true and hard won power - that is where magic flourishes. So like your own world, the most powerful of spells are not for the weak. Some might spend an entire lifetime mastering but one spell.

As for these relics, they are a mystery of an age gone by, when a goddess and a demon vied for control of the mortal world. Some were made by sorcerers, others by immortal beings. With them, even the weak can play at being strong.
dragmire: (Condescending Glance)

[Written]

[personal profile] dragmire 2012-12-14 01:01 am (UTC)(link)
The goddess, naturally. Does not good always triumph?

The tribe of darkness, those who are called demons, are beings of great power. They all have their own origins. Some of pure darkness, others of more simple origins. Demise was the first. I cannot say whence he came, but he coveted the power of the old gods.
dragmire: (Remove Barriers)

[Written]

[personal profile] dragmire 2012-12-15 05:14 pm (UTC)(link)
[Given the written format, Ganondorf is able to allow himself a chuckle. He certainly doesn't think that of his own world.]

Is it not so in your realm?
dragmire: (Sage's Sword)

[Written]

[personal profile] dragmire 2012-12-19 04:09 am (UTC)(link)
Many things are relative. But those who are self-righteous rarely choose to see it that way.
dragmire: (Quiet Contemplation)

[Written]

[personal profile] dragmire 2012-12-21 02:24 am (UTC)(link)
Indeed not. Though it helps.

What makes Free Magic so dangerous?
dragmire: (Boss Theme)

[Written]

[personal profile] dragmire 2012-12-22 12:58 am (UTC)(link)
So it is used by dangerous men and dangerous creatures. So are many things. How does that make it dangerous?
dragmire: (Remove Barriers)

[Written]

[personal profile] dragmire 2012-12-25 03:30 am (UTC)(link)
Power with a price. What of Charter Magic then?
dragmire: (Boss Theme)

[Written]

[personal profile] dragmire 2012-12-26 08:49 pm (UTC)(link)
But is the magic strong enough for you?
dragmire: (Sage's Sword)

[Written]

[personal profile] dragmire 2012-12-28 05:58 pm (UTC)(link)
Yet you seek more.
dragmire: (Distant Horizons)

[Written]

[personal profile] dragmire 2013-01-04 05:18 am (UTC)(link)
Many things are interesting to learn. Few hobbies involve arcane forces.
dragmire: (Unlikely Scenario)

[Written]

[personal profile] dragmire 2013-01-09 03:44 am (UTC)(link)
Likewise. I have spent my entire life in pursuit of it.
dragmire: (Distant Horizons)

[Written]

[personal profile] dragmire 2013-01-12 12:18 am (UTC)(link)
Mine has. You are not wrong to continue to seek more knowledge and more magic. There is no end to the power that can be obtained.
dragmire: (Day Break)

[Written]

[personal profile] dragmire 2013-01-16 04:12 am (UTC)(link)
Then I wish you luck in your pursuits.

[Written]

[personal profile] dragmire - 2013-02-03 03:00 (UTC) - Expand

[Written]

[personal profile] dragmire - 2013-02-10 15:19 (UTC) - Expand